1/27/2024 0 Comments Natron vs blender![]() But i just touched the surface, saw some video’s on youtube, so i can’t really say something useful about it yet. It looks at least very close to what i see as the ultimate tool for getting creative with pixels. and i couldn’t believe my eyes, everything looked realtime, to a point where it just blew my mind. So i thought to myself, it’s 2020, looking at app’s on your phone, things shouldn’t be too hard to be animated in realtime right? (also looking at realtime render-engines like unity/unreal/eevee) So went looking for possible alternatives, googling for realtime motion graphics, and stumbled across touchdesigner. ![]() anyway, i have used alot of similar software. ![]() Then there is nuke/apple motion/natron, all with their own strenghts. blender is also interesting and fun to use, but not really that suitable for pixel-based manipulations, and the compositing part is not that fast/suitable. I also use adobe after effects, and it is often somewhat faster/more reliable, but i love the node-based way of working. And i’m not a beginner/unexperienced animator. Only there is the thing that, long story short, render times for very-very simple things often takes so much time, not to mention issues/bugs like leaking cache (yes thats a thing in fusion for most people it seems), that creativity often drops to a point where i can just pull my hair out. ![]() it is in theory very capable of doing what i need, Last few years i have used alot of blackmagic software, especially fusion. Never knew about the existence of touchdesigner or other competing software. I’m coming from a compositing/motion grapics background (titling/logo animations/greenscreen-compositing etc), a little bit all-round video editor. This can be okay or a problem and should be tested first.Hello all, i’m kind of new to realtime animation software it seems. The moment you change the view transform you also alter the look of the film. You can use the Filmic LUTs there as well or use Resolve’s RCM2 or ACES with it’s view transforms. and import the finished comps as EXR (linear-sRGB) into Resolve and do the grading and mastering there. Comp in Natron with the same ACES OCIO Config.Īlthough I would find it very risky to go this route, at least you would view in all tools the same view transforms.Ī third option would be to stay in Blender (Filmic) as in option 1.Blender & ACES Limitations – Brylka – TooDee – PanicPost (From my test results I would not recommend it, because of too many limitations at the moment. Use Blender (ACES) to light and shade your scene directly with the working space ACEScg.If you need a DCI-P3 output, I guess the easiest would be to ask Maybe this exists already?.Comp in Natron and use the view transform of Filmic as well.Use Blender (Filmic) to light, shade your scenes.I would to decide too for one of the two view pipelines: (we would like to integrate filmic look in the process) We are using Blender with default OCIO (filmic) exporting in EXR (liniar) and we are compositing in Natron: We are using Blender and Natron in our pipeline and we want to implement ACES.
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